Arrays og Objekter

class Ball {
  // declare variables
  color c;
  float x, y;
  float diameter;
  float speed;
 
  // constructor
  Ball(color tempC, float tempX, float tempY, float tempDiameter, float tempSpeed) {
    c = tempC;
    x = tempX;
    y = tempY;
    diameter = tempDiameter;
    speed = tempSpeed;
  }
 
  //methods
 
  void move() {
    y+= speed;
  }
 
  void bounce() {
    if (y>height-diameter/2 || y<diameter/2) {
      speed = speed*-1;
    }
  }
  void display() {
    fill(c);
    noStroke();
    ellipse(x, y, diameter, diameter);
  }
}